If we designers spend all day creating on screens (and now terminals), why are we never fully satisfied? And why do manual hobbies feel like the missing piece?
This is a series of visual essays I put together trying to answer those questions. Portraits and interviews with digital designers, and the hands-on hobbies they keep.

I always liked messing around and tinkering with bikes: doing all the basic stuff since I was a kid, changing a tire when it went flat, patching a tube, a brake cable, the simplest things. And then when I was a bit older, I found out about the fixed gear bike scene, and the whole thing was that, right: building your own bike with simpler components and all. I thought it was super cool, and since then I got interested in building fixed gear bikes.


Felipe's workstation (left), some bike parts and tools (right).
I think our work is creative; in my case, being a design person, but inside a company I don’t have total freedom to express my creativity. There’s always someone approving, a client who hired you, whatever. You’re inside a team, so it’s creative; I do a lot of what I like, but not 100% of what I would like to do. I think the cool thing about the hobby is this: it’s you doing what you want, without the pretension of pleasing people. You’re pleasing yourself, doing what you wanna do; I think that’s a really cool thing about the hobby. Sometimes people question, like, oh, your hobby could make money, but I’m always on this fine line: I wonder if I monetize my hobby, does it keep being my hobby, or is it gonna get boring like a job, you know?

Felipe uses Pinterest + ChatGPT to plan his bike designs.
The bike is a living object in the routine. You’re always riding, getting around or training. It’s a thing that the hobby itself pushes you, right? Like, damn, I wish I had a different bike, what if I had one in such and such color? I’m gonna sell this one and buy another because I wanted to make it this way, you know? So it kind of feeds itself in the routine. Wanting to tinker, to do something more, or buy a new part and do an upgrade.

I think the cool thing about the hobby is even this: not pressuring yourself, you know? Because sometimes getting stuck is the time you really need to create something, to keep thinking about it. I think this idleness we have, this freedom in the hobby, of I don’t have a deadline pressure, is interesting. But when I get stuck on a technical thing, then I go look for help in groups, I go ask friends who’ve done it, I go to some shop to, anyway, get tips. But when it’s like, oh, I’m just leaving it for later, I don’t have any ritual I do, like, so this doesn’t happen.

I think everyone should have a hobby. All people, of all ages, no matter what it is. If your hobby is playing a sport or playing a board game, a card game. Even video games, whatever, do it because it’s really important. And testing too, right? For those who wanna start and think they don’t have a hobby. Go to a ceramics class, see what it’s like, take a gardening class. Take a painting class. Without pretension. Or don’t even take a class, watch a tutorial on the internet, try to do it. I think the important thing is to start because I think you really discover the hobby. It’s something you go discovering that you like, so I think you have to start. And whoever wants to pick it back up, it’s picking up with what you have; sometimes we’re very like, oh, but I need to buy this, buy that, no. Pick up with what you have, and I think the hobby keeps feeding itself, right?
As it gets more into the routine, you give it more time, buy more equipment, if necessary. So I think both for whoever’s starting and whoever wants to restart, it’s to start, do it.
